Ember Stone in Loot To Forge: the Frostbound Tower drops about 200 a minute, stage 6 idling gives 2,400 a night, and what one stone costs in Robux.
Loot To Forge Ember Stone: 8 Ways to Get It, Ranked
The Frostbound Tower is the fastest farm. One recorded run pulled roughly 200 Ember Stones in about a minute, with 43 on round 2 and 162 on a later round, while idling on stage 6 produced about 2,400 stones overnight and one community guide states outright that the tower beats idling. The Enhance event quest line pays 15 stones at 5 enhances and 40 at 10 (two sources agree), 100 at 20 and 200 at 30 (one source each). Code 50000CCU hands out 50 stones, the only fixed free amount on the board. The four Robux Enhance Packs are priced at 99, 499, 1,299 and 2,999 Robux in Roblox's own store API, but every official description field is blank, so nobody can put a Robux price on a single stone.
Good Bro Studio has never published a drop rate, a stone table or a patch note for the Enhance system. Every figure below is either read from Roblox's own API, such as the universe record for the game, or carries the evidence grade it came from.
- Tower beats idle farming by roughly an order of magnitude per hour of attention
- Stage 6 idling still matters overnight, because the tower needs tickets and a rebirth-2 account
- 50000CCU is the only code still printed in the official description, and 50 stones is the only fixed free amount
- Enhance Pack prices are official; Enhance Pack contents are not, so cost per stone is uncomputable
- Ember Stone is not Amber. Amber is a stage 12 ore that sells for 3.53K coins
Official source: Roblox developer product API, universe 10684750879 lists Enhance Pack 1 through 4 at 99, 499, 1,299 and 2,999 Robux, all created September 25, 2026, with blank description fields
All eight Ember Stone sources at a glance
| Source | What one run gives | Time cost | Hard cost | Grade |
|---|---|---|---|---|
| Frostbound Tower | about 200 stones (43 on round 2, 162 on a later round) | about 1 minute | 1 Tower Ticket per run | C |
| Stage 6 idling | about 2,400 stones | one night | none | C |
| Event quest, 5 enhances | 15 stones | 5 attempts | 35 stones spent | B |
| Event quest, 10 enhances | 40 stones | 10 attempts | 75 stones spent | B |
| Event quest, 20 enhances | 100 stones | 20 attempts | single source only | C |
| Event quest, 30 enhances | 200 stones, or the first 10 Prismatic Stones | 30 attempts | sources conflict | D |
| Code 50000CCU | 50 stones, the only fixed free amount | one minute | free | code A, amount B |
| Enhance Pack | count never published | instant | 99 / 499 / 1,299 / 2,999 Robux | price A, contents unknown |
Grade A comes from the Roblox API, grade B from two or more independent community reports, grade C from one dated community report, grade D from sources that contradict each other. The Enhance event that runs the quest line is listed in Roblox's own event feed and ends October 2, 2026 at 08:06 UTC, so the quest row in this table has an expiry date attached to it.
Frostbound Tower: fastest per minute, gated by tickets
The tower is the answer for anyone who can enter it. It unlocks after the second rebirth, runs 30 rounds in brackets of five, and burns one Tower Ticket per run. The clearest reading of it comes from a single recorded session: round 1 returned nothing at all, round 2 returned 43 stones, a later round returned 162, and the run was abandoned at roughly the one-minute mark with about 200 in the backpack.
Treat 200 as an observation, not a rate card. Nobody has run the tower enough to publish a per-round average, and the same recording shows an empty round next to a 162-stone round.

The math is what makes it worth the ticket. The +5 to +6 step costs 100 stones per attempt at a 40% success rate, so an average of 2.5 attempts, or 250 stones. At the recorded 200 stones a minute that is a bit over one minute of tower time per successful level, before failures on anything above +6. The same step is a third of the recorded 200-stone night of idling.
Free tickets exist, so the tower is not a paid-only farm: two per rebirth, a daily claim of two inside the tower window, and a reported 5% drop from the lobby ore board. Ticket packs cost 49, 199, 1,199 and 4,999 Robux, which works out to 4.9 Robux a ticket on the small pack and 2.5 on the large one.
Three rules catch new players. Shift Lock is disabled inside the tower, auto-target is disabled with an explicit warning, and power resets to zero on rebirth, so running the tower straight after a rebirth ends the run. A separate progression write-up from Nerdschalk records round 1 paying 600 coins and a Bone Ore, and rounds 2 through 7 listing Frostbite, Diamond and Ember Stone, which lines up with round 1 returning no stones in the video.
Stage 6 idling: the overnight option
Normal dungeon enemies drop Ember Stones at random, and one recorded session left a character idling on stage 6 overnight and waking up to about 2,400 stones. That is the biggest single free chunk anyone has recorded, and it is also the slowest: spread across a night it is roughly 200 to 300 stones an hour against the tower's 200 a minute.
The comparison is not close, and at least one community guide says so directly rather than hedging. Idling still earns its place for one reason: the tower needs a second rebirth and a ticket, and a fresh account has neither. A new player farming overnight on a stage they can clear is running the only farm available to them.
The rules that make overnight idling survivable are confirmed across sources. Mobs respawn every 28 to 30 seconds, so standing still still pays. Dying inside a run loses every ore you have not carried back, which turns a death at 3 a.m. into a total loss of the night's work. And the community rule of thumb holds: if a normal mob takes more than four hits, back out, a baseline that Sportskeeda's rebirth guide also describes.
The single biggest free gain is a deep stage you clear cleanly every cycle. Push one stage too far and the death penalty hands the whole run back. If stage 7 is a four-hit fight, stage 6 is the better Ember Stone farm.
The Enhance quest ladder and what each level burns
The event quest pays stones for attempts, not for levels, which is what makes the cheap-Katana route work: forge the cheapest Katana you can, enhance it to +2, and repeat. One creator claimed on camera that two Katanas enhanced twice each cost 30 stones for four enhancements, and the cost table confirms it exactly (5 plus 10 stones per sword, two swords).
| Step | Stones per attempt | Coins per attempt | Success rate | Grade |
|---|---|---|---|---|
| +0 to +1 | 5 | 200 | 100% | C |
| +1 to +2 | 10 | 1,000 | 100% | C |
| +2 to +3 | 20 | 3,000 | 85% | C |
| +3 to +4 | 40 | 7,000 | 75% | C |
| +4 to +5 | 60 | 15,000 | 65% | C |
| +5 to +6 | 100 | 32,000 | 40% | C |
| +6 to +7 | not captured | not captured | 33% | B |
| +7 to +8 | not captured | not captured | 25% | C |
The whole table from +0 to +6 is one video reading, so treat it as community-observed. Its stone column survives an arithmetic check against the 30-stone Katana claim, which is why the 5 and 10 rows are the most trustworthy numbers on it. The 33% at +6 to +7 is the one rate with independent agreement from two sources.
Run through the ladder, +0 to +6 costs about 8.55 attempts, roughly 434 stones and roughly 117,000 coins in expectation, and the +5 to +6 step alone takes 58% of that stone total. Above +6 the situation changes shape: three independent sources agree that a failure at +6 or higher drops the item one level, and solving the retry loop gives about 38.9 attempts to go from +5 to +8 instead of the 7.0 a no-penalty model would need, a 5.5x multiplier. A Protection Scroll stops the level loss but not the failure, so it does not change the retry count.
One source says 30 enhances pay 200 Ember Stones. Another says the 30-enhance mark is where the first 10 Prismatic Stones arrive, and Prismatic Stones are a separate material whose use nobody has found. Only the 5 and 10 tiers are agreed by two sources. Do not plan a stone budget around the 30 tier.
The Robux line: prices are official, contents are not
Roblox's developer product feed lists four Enhance Packs, all created on September 25, 2026, the day before the Enhance update went live.
| Pack | Official price | Official description |
|---|---|---|
| Enhance Pack 1 | 99 Robux | empty |
| Enhance Pack 2 | 499 Robux | empty |
| Enhance Pack 3 | 1,299 Robux | empty |
| Enhance Pack 4 | 2,999 Robux | empty |
That is the whole of it. Every description field is an empty string, so the number of stones, or Protection Scrolls, inside each pack is not published by the developer anywhere, and the cost of a single Ember Stone in Robux cannot be calculated from official data. Any per-stone figure circulating online comes from community video readings, not from Roblox. The same gap applies to first-purchase doubling, which rests on a single creator's claim.
Two related official products are worth knowing about. Skip Enhance Event Quest costs 199 Robux and jumps you to the quest reward tiers without grinding them. The Enhance event itself is registered in Roblox's official event feed from September 26 to October 2, 2026, 08:06 UTC, and it is the window the whole quest ladder runs in.
Ember Stone is not Amber
Amber is one of 48 tracked ores. It drops on stage 12, sells for 3.53K coins, and carries a reported forge multiplier of x31. Ember Stone is the Enhance material and appears nowhere in the ore table.
The two get mixed constantly because auto-generated captions transcribe Ember as amber, so a creator's video says amber stones while the Enhance panel on screen says Ember Stone. The same trap exists with Gold: one guide calls Coins gold, while Gold is an Epic ore on stage 7 that goes into the forge. If you are matching a screenshot to a guide, read the item panel, not the subtitles.
FAQ
What is the fastest way to farm Ember Stone? The Frostbound Tower, at about 200 stones in a recorded one-minute run, against about 2,400 stones for a full night of idling on stage 6. The tower needs a second rebirth and a Tower Ticket, so it is not available to a new account.
Is Ember Stone the same as Amber? No. Amber is an ore from stage 12 that sells for 3.53K coins. Ember Stone is the material the Enhance station consumes. Captions and some guides swap the two names, which is the most common source of confusion on this topic.
How much does one Ember Stone cost in Robux? Nobody can say from official data. The four Enhance Pack prices are published (99, 499, 1,299 and 2,999 Robux), but every official description is blank, so the stone count per pack is unknown and the division cannot be performed. Community readings exist; treat the result as community-observed, not official.
Can I get Ember Stone before my second rebirth? Yes, through stage idling, the Enhance event quests, and code 50000CCU. The Frostbound Tower is the one source locked behind the second rebirth, and the tickets it needs are the one part of the fastest farm you cannot buy your way into cheaply.
How many stones do I need to reach +10? Unknowable from what has been captured. Stone and coin costs are recorded only through the +5 to +6 step; nothing above that has been read, and +10 is the highest level anyone has reached on camera with no published ceiling above it. Use the +0 to +6 figure of roughly 434 stones as a floor, not a plan.
Is the 30-enhance reward 200 stones or Prismatic Stones? Both are reported, and they conflict. One reading says 200 Ember Stones, another says the 30-enhance mark grants the first 10 Prismatic Stones. Only the 5 and 10 enhance tiers are confirmed by two independent sources.
Related Guides
- Loot To Forge Enhance Guide walks the success rates, the level-loss rule and the Protection Scroll that decide how fast these stones get spent.
- Loot To Forge Codes covers 50000CCU, the milestone code series, and how to redeem.
- Loot To Forge Ores has the stage-by-stage drop table, including Amber on stage 12 and Gold on stage 7.
- Loot To Forge Rebirth explains the second rebirth that unlocks the Frostbound Tower and pays two tickets.
- Loot To Forge Recipes covers what to do with the ores you skip while chasing stones.
More Loot To Forge Guides
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Every +1 Loot To Forge ore by stage, with forge multipliers, sell values and evidence grades: the Stage 7 farm, The Apex x140, and what never to sell.
Every Loot To Forge race buff table disagrees somewhere. Dragonkin is +8/+5/+10 or +20/+11/+20, Vampire has three damage values, and two races stay blank.
Loot To Forge races arrived in Update 4.1 on September 20, 2026. All 9 races with real roll chances, reroll rules, slot costs and what changed.
Rebirth gates, damage and coin multipliers, what the reset deletes, and the payback math that says whether the next rebirth is worth the grind.
