Every Loot To Forge race buff table disagrees somewhere. Dragonkin is +8/+5/+10 or +20/+11/+20, Vampire has three damage values, and two races stay blank.
Loot To Forge Race Buffs: Dragonkin +8% or +20%, and Every Table That Disagrees
Dragonkin has two published buff lines and neither one carries a star label. One tracker prints Train Boost +8%, Crit Rate +5% and Skill Damage +10%. A second prints Train Boost +20%, Crit Rate +11% and Skill Damage +20%. The odds for all nine races are confirmed and readable straight off the in-game Race panel, but Good Bro Studio has never published a buff table, so every number below is community-observed. Several sites call the Dragonkin numbers unconfirmed because they marked the row blank instead of citing the trackers that do publish it: the row is disputed, not empty.
- Nine races, six rarities. Roll chances are the one confirmed part of the sheet.
- Yeti is the only race with a complete 1 to 3 star curve: +9% Defence and +10% Luck at one star, rising to +18% and +20% at three.
- Skeleton's Damage +0% is a broken table cell, not a stat. Do not build around it.
- Void-Elf and Demon have no numbers anywhere. All six trackers that cover them came back blank.
Official source: +1 Loot To Forge on Roblox — the game description is the only official text surface Good Bro Studio maintains, and it has never contained a race stat table. Roll prices below come from the Roblox developer products API for universe 10684750879.
Dragonkin: the buff line that gets called unconfirmed
The aggregator sites that cover the race system most heavily mark Dragonkin as having no confirmed entries. That is not what the underlying trackers say. Two of them publish numbers, and a third publishes a completely different set.
| Version | Train Boost | Crit Rate | Skill Damage | Published by | Star label |
|---|---|---|---|---|---|
| A | +8% | +5% | +10% | Sportskeeda and allthings.how, word for word | allthings.how states its whole sheet is base one-star values |
| B | +20% | +11% | +20% | BloxInformer | none given |
The reasonable read is that Version B is the high-star line and Version A is the one-star line, since allthings.how explicitly anchors its table to one star. That inference is not confirmed. BloxInformer attaches no star level, Sportskeeda does not anchor itself, and nobody has published a Dragonkin panel at two or three stars. Until someone does, treat +8/+5/+10 as the planning number and +20/+11/+20 as an upper bound you have not verified.
What is not in dispute is the shape of the line. Dragonkin is the only Legendary in the pool that hands out Train Boost, which is why four separate trackers recommend it as the best new-account race. The cost is a 2.3% pull rate, so a fresh account averages roughly 43 rolls before the first one.
Sportskeeda and allthings.how publish the same three numbers, but only allthings.how says its sheet is one-star. Treat these as community-observed values; they may change with game updates. Do not state a Dragonkin star level as fact anywhere in your own build notes.
Every published race buff line, ranked by how much you can trust it
Roll chances come from the in-game Race panel at the top of the screen and are identical across six independent trackers, summing to exactly 100.0%. The buff column is where the trackers split.
| Race | Rarity | Roll chance | Published buff line | Tracked by | Confidence |
|---|---|---|---|---|---|
| Human | Common | 27% | None at one star | 5 | Confirmed as empty |
| Goblin | Uncommon | 25.7% | +12% Move Speed, +8% Train Boost | 6 | Numbers unanimous, star label disputed |
| Skeleton | Uncommon | 24.6% | +3% Crit Rate, Damage cell broken | 3 | Partly unusable |
| Skeleton, high star | Uncommon | n/a | +7% Crit Rate, Damage +7% or +8% | 3 | Crit agreed, Damage disputed |
| Yeti | Rare | 12.7% | +9% Defence, +10% Luck at one star | 3 | Consistent |
| Vampire | Epic | 5.6% | Three separate versions, see below | 5 | Disputed |
| Dragonkin | Legendary | 2.3% | Two separate versions, see above | 3 | Disputed |
| Void-Elf | Legendary | 1.5% | Nothing published | 6 | Blank across the board |
| Demon | Mythic | 0.4% | Nothing published | 6 | Blank across the board |
| Angel | Mythic | 0.2% | +15% Train Boost, +20% Luck, +18% Skill Damage, -15% Skill CD, +20% Move Speed, +15% Crit Rate | 2, not independent | Single video lineage |
The Goblin row is the strongest number in the sheet and the most mislabelled. Six trackers print the identical pair. Two call it a three-star value, the other four say their sheet is one-star base values. Same digits, opposite labels. Write the numbers down and drop the star claim.
One tracker has the Damage cell simply missing, and two others filled the gap with +0%. A damage buff that is genuinely zero has no gameplay meaning, so this is a transcription or rendering failure. The usable Skeleton data is the high-star line: Crit Rate +7% is agreed by every tracker that lists it, while Damage sits somewhere between +7% and +8%.
Yeti is the only race with a full star curve
Everywhere else you are guessing at two points on a line. Yeti has all three, making it the only race you can actually plan around.
| Stars | Defence | Luck |
|---|---|---|
| 1 star | +9% | +10% |
| 2 stars | +13% | +15% |
| 3 stars | +18% | +20% |
The one-star row is recorded by three trackers. The two-star and three-star rows come from three trackers that agree with each other, and two separate videos back the +20% Luck reading at three stars. The curve is smooth, which is the sanity check: Defence climbs 9 to 13 to 18, Luck climbs 10 to 15 to 20, and both stay monotonic. Luck is also the stat that decides the rarity tier of the ore you pull out of the ground, which is why Yeti is the race trackers position as the farming pick.
Vampire has three published versions of the same two stats
Vampire is the messiest row in the game, and the mess is in the two numbers, not the shape.
| Version | Skill CD | Damage | Where it comes from |
|---|---|---|---|
| A | -14% | +12% | BloxInformer |
| B | -14% | +14% | Deltia, Sportskeeda and allthings.how |
| C | -6% | +6%, reaching -9% and +9% at three stars | A Thai-language creator video, relayed secondhand |
Versions A and B share the same cooldown and disagree on damage by two points. Version C is a different magnitude but carries the only star range anyone has published. The likely explanation is that B is the one-star reading and C is the three-star reading, but no source labels its version, so that stays a hypothesis. Cooldown reduction is the stat that matters here, and every version agrees the effect exists.
The two blank races are a finding, not an omission
Void-Elf sits at 1.5% and Demon at 0.4%, so between them they are 1.9% of every roll. Both rows are empty in all six trackers that cover them, and one of them only offers a qualitative line about immense offensive damage multipliers with no figure attached. A blank cell reads like an unfinished page, but it is the opposite: six independent collections came back with the same negative result. The odds are published and confirmed, the buffs are genuinely unknown, and no amount of reasoning about rarity tiers will produce them. Open the Race panel on your own account before committing a stock of rolls to either one.
The Mythic above them, Angel, is a different problem. Two trackers publish a full six-stat line for one star, but both trace back to the same video, so it counts as one source wearing two hats. A single tracker also recorded a next-star line reading +22% Train Boost, +30% Luck, +28% Skill Damage, -20% Skill CD, +30% Move Speed and +25% Crit Rate. At 0.2%, nobody has a three-star Angel, so that curve cannot close.
What the buff numbers are worth against your upgrade stalls
Buffs only matter if they are large relative to what coins buy. The coin upgrade tracks cap at +65% Train Boost and +42% Luck, and the final bracket of each costs 1.55 billion coins.

| Source of the buff | Best published value | Share of the coin cap |
|---|---|---|
| Train Boost upgrade track | +65% | 100% |
| Dragonkin Train Boost, either version | +8% or +20% | 12% or 31% |
| Goblin Train Boost | +8% | 12% |
| Angel Train Boost at one star | +15% | 23% |
| Luck upgrade track | +42% | 100% |
| Yeti Luck at three stars | +20% | 48% |
A three-star Yeti is the standout: roughly half the entire Luck track, for a slot you can switch in and out of at no cost, versus 1.55 billion coins for the rest. Slots make the rest cheap too. You can hold six races, switching preserves every star level, and nothing is consumed by switching. No source states whether two equipped slots stack their buffs or only the active one applies, which is the biggest open question in the system.
The Race Roll packs are 79 Robux for one, 249 for five and 599 for ten. That is 79, 49.8 and 59.9 per roll, so the x10 pack is worse per roll than buying singles. Rolls are only sold in Robux, with no coin or gem option in the official product list, so the codes page and free login rewards are the only other supply.
FAQ
What are the Dragonkin buffs in Loot To Forge? Two published versions, neither stating a star level: Train Boost +8%, Crit Rate +5% and Skill Damage +10%, or Train Boost +20%, Crit Rate +11% and Skill Damage +20%. The first is anchored to one star by the source that publishes it, the second is unlabelled. Both are community-observed.
Is there an official race buff table? No. Good Bro Studio has published no patch notes and no stat table. The only confirmed data in the race system is the roll probability on the in-game Race panel and the Robux prices of the Race Roll and Extra Race Slot products.
Which race has the best confirmed buffs? Goblin has the most agreed-upon line at +12% Move Speed and +8% Train Boost, matched word for word by six trackers. Yeti has the most complete star curve. Neither is confirmed in the official sense, because nothing in the race system is.
Why do some sites say Dragonkin has no confirmed entries? Because they marked the row unconfirmed instead of citing the trackers that do publish numbers. The row is disputed, not empty.
What are the Void-Elf and Demon buffs? Unknown. Every tracker covering them returned blank or to-be-confirmed, though the odds for both are published. Void-Elf is 1.5% and Demon is 0.4%, so expect those rows to stay empty for a long time.
Does starring a race up change its buffs? Yes. Duplicates convert into a star, the cap is three stars, and buffs grow with it. Only Yeti has a published one, two and three star line, so for every other race you are extrapolating a curve from a single point.
Related Guides
- Loot To Forge Races — the nine-race list, roll odds and how the reroll resolves.
- Rebirth in Loot To Forge — the milestone ladder that gates extra race slots.
- Loot To Forge Weapons — where Crit Rate and Skill Damage buffs land.
- Loot To Forge Forge Recipes — the ore tiers a Luck buff actually shifts.
Community source: Sportskeeda's 1 Loot To Forge races guide — one of the two sources that publish the Dragonkin line as +8% Train Boost, +5% Crit Rate and +10% Skill Damage.
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